Build A Robust, Scalable, Real-time Websocket Client & Server
HTTP is one of, if not the most, widely used client-server protocols. It has been serving up our favorite web pages, blogs, and even this site for many years through its lifetime carried on the shoulders of the reliable TCP. But technology is evolving, and over time it has become clear there are some limitations with HTTP. The first thing is that HTTP is unidirectional. With HTTP, the client starts the request first and the server responds. So for every resource, the client is the one who polling for the resource. Added to that, HTTP expects that each interaction has a timeout before it’s assumed that the server is not responding. How can an IDE Software create a robust and scalable real-time Web Socket and Server? Let’s find out all the answers in this post. What are the solutions for the HTTP limitations? Long-polling serves as a solution to the limitations of HTTP based technology. In this case, the client sends request with a long timeout. This allows the server lots of time to reply without the connection expiring due to inactivity or an inability to respond. This was a solution for up to a certain level, but this is very resource hogging. It’s because the server resources are reserved and dedicated to the client during the long polling. Are Websockets a better solution for HTTP limitations? Yes, Websockets are a better solution to help mitigate some of the HTTP timeout limitation. Websockets can use HTTP to initialize the connection and, using the same TCP connection, upgrade to a websocket. With Websockets, we have a persistent bi-directional connection which is less resource intensive than long polling. Both the server and client can push messages any time. Today most of the web browsers support the Websocket protocol. Also the fifth version of HTML (HTML5) includes support for websockets. So in general, Websockets allow you to build real time client server applications. How do I implement websocket applications with Delphi or C++ builder? IPWorks has a complete solution to implement both Websocket server and client. It has following components: TipeCertMgr: This component used to store certificates. TipeWebSocketServer: This is the server component which accepts websocket client requests. TipeWebSocketClient: This is the client component which can connect to a websocket server and send or receive data. TipeWebSocketProxy: This component will accept Websocket connections for a websocket server and instead redirect to another server. By using these components you can develop a complete Websocket client and server application. These components are native and doesn’t need any external libraries. Also the components are optimized and work efficiently. It’s very secure with the WebSocket Secure 256-bit encryption. These components are thread safe. As an added bonus they also have a good documentation to get started: https://cdn.nsoftware.com/help/IWF/dlp/ How do I use IPWorks WebSockets? IPWorks provide a free trial version of their WebSocket component pack for both Delphi and C++ builder. You can evaluate those components in your application. You can acquire the components from this link: https://www.nsoftware.com/ipworks/ws/download.aspx You can also use the GetIt package manager to search for an find trial versions of IPWorks: https://getitnow.embarcadero.com IPWorks WebSockets component installer comes with a demo application which works out of the box. It has a nice little Websocket echo server and a client application to connect to the websocket […]
