Important To Learn std::memory_order In C++ Atomic Operations
Using multi-threading development skills on the CPU, GPU, and memory operations is important in programming, but it can give rise to problems in synchronization of multi-thread operations and reaching data for reading and writing. The concurrency support library in modern C++ is designed to solve problems in multi-thread operations. Since the C++11 standard, this library includes built-in support for threads (std::thread) with atomic operations (std::atomic). The memory_order type definition defines how to access memory in multi-thread operations, including atomic, regular, and non-atomic memory accesses. In this post, we explain how to use std::memory_order in modern multi-threading operations. Concurrent programming is highly evolved and inherently diverse, and includes high-performance multi-threading and parallel programming features, asynchronous task processing, message-based and event-based systems, non-blocking, lock-free, and optimistic data structures, transactional approaches, and many other features to build multi-threading applications. The memory_order feature is one of the most important parts of the new C++ standards. For example, the C++20 standard has about 653 “memory_order” keywords if you perform a search. In other words, it means it has a very important role in atomic and atomic operations in multi-threading applications. Before this, let’s remind ourselves about std::atomic in C++. What is atomic (std::atomic) in C++? C++11 adds atomic types and operations to the standard. Atomic types and operations provide a way of writing multi-threaded applications without using locks. In modern C++, the std::atomic template class is defined in the header and it can be used to wrap other types to do atomic operations on that type. When a thread writes to an atomic object another thread can read from it. Every instantiation and full specialization of the std::atomic template defines an atomic type. Atomic types ensure any read or write operation synchronizes as part of multi-thread operations, (i.e. using these types in std::thread). They work well on private types (i.e. int, float, double, etc.) or any type that is trivially copyable types which means it has at least one eligible copy constructor, move constructor, copy assignment operator, or move assignment operator and has non-deleted trivial destructor. Here is a simple syntax for the atomic declaration: atomic type_name; Here is a simple std::atomic example: std::atomic counter(0); // atomic type void myf() // a function to be used in multi-thread operations { counter++; // atomic operation } Atomic operations are operations on the of values atomic types (std::atomic objects) in the atomic library that allows lockless concurrent programming. These operations are good in data races and these objects are free of data races. Different atomic operations can be done on the same atomic object in their sync. std::atomic has many features to be used in atomic operations, i.e. load, store, operator=, wait, exchange, is_lock_free, etc. Let’s see these load and store operations now. What is std::memory_order in C++ atomic operations? The memory_order type definition defines how to access memory in multi-thread operations, including atomic, regular, and non-atomic memory accesses. The memory_order type definition is used in multi-thread atomic operations when multiple threads simultaneously read and write to different variables in memory. In this concept, threads can observe the value changes in order or threads written into atomic types within memory order. Here is the definition syntax from C++11 to C++17, typedef enum memory_order { memory_order_relaxed, memory_order_consume, memory_order_acquire, memory_order_release, memory_order_acq_rel, memory_order_seq_cst } memory_order; Since C++20, there are changes on this […]
