Five Simple Examples Of C++ VCL Applications
The C++ Builder CE Community Edition is a free version of professional C++ Builder that you can develop GUI based desktop and mobile applications in C++. In this post, we will give you five simple C++ console examples to help you understand how C++ Builder 11 CE runs applications. The latest C++ Builder 11 CE was released in April 2023. If you are a start-up developer, student, hobbyist or just interested in learning to code then C++ Builder Community Edition may well be just the thing for you. Read the FAQ notes on the CE license and then simply fill out the form and download C++ Builder 11 CE. If you download C++ Builder Community Edition (or RAD Studio CE version) or any Professional, Architect, Enterprise versions of C++ Builder. Install it on your windows computer and run RAD Studio or C++ Builder. Beginners and students normally start to learn C++ with simple code. Let’s create a new C++ application for Windows by using VCL framework in C++ Builder CE. How to develop C++ VCL applications in C++Builder CE? If you download and install the C++ Builder CE Community Edition then we can start to coding, RAD Studio’s C++ Builder version comes with the award-winning VCL framework for high-performance native Windows apps and the powerful FireMonkey (FMX) framework for cross-platform UIs. VCL applications focus only Windows, if you want to develop same app for multiple-OS’es you can use FMX. Let’s start to develop a C++ app with GUI using VCL framework. 1. Choose File->New-> “Windows VCL Application – C++ Builder” menu. This will create a New C++ Project for Windows. This will allow you develop C++ apps with VCL UI elements. If you don’t need UI Elements, this means you don’t need VCL or FMX frameworks, you create a console application too. Modern applications have a GUI’s and skinned Styles. Note that VCL projects are Windows only and FireMonkey projects are Multi Device (multi-platform) applications that you can compile and run on Windows, MacOS, iOS and Android. 2. Save all Unit files and Project file to a folder. 3. Drag components to your form design Simply drag and drop components from the Palette window on the right side; Memo (TMemo) and Button (TButton) to your form design. Arrange their width, height and position. You can edit each of their properties from the Object Inspector on the left side. Note that you can switch between the GUI Design mode to Code Mode by pressing F12, or vice versa. If you want, you can switch to your header file (.h) of your cpp file (.cpp) from the button tabs. You can change your Build Configuration from the left Project window by setting it to Debug or Release mode. //————————————————————————— #include #pragma hdrstop #include “Unit1.h” //————————————————————————— #pragma package(smart_init) #pragma resource “*.dfm” TForm1 *Form1; //————————————————————————— __fastcall TForm1::TForm1(TComponent* Owner) : TForm(Owner) { } 4. Double click to Button1 to create OnClick() event for this button. Add these lines into Button1Click() event, between { and } brackets as given below, void __fastcall TForm1::Button1Click(TObject *Sender) { String str = “Hello World”; Memo1->Lines->Add(str); } This example above is a modern “Hello World” example for Windows which runs with C++ Builder. 5. Now you can compile this C++ code; just press the F9 key or just click the Run button in the […]
