Upgrading from Legacy Analytics to Unity Gaming Services Analytics
To put more resources into our upgraded Analytics platform, we will stop investing in Legacy Analytics with the aim of sunsetting the product by the end of 2022. It is advised that new projects are created with the new Unity Gaming Services Analytics platform and we also recommend using this guide to migrate existing projects over.
Transitioning a live game to a new Analytics solution can be difficult, so we’ve designed a data pipeline so you can run Analytics and Legacy Analytics in parallel. The Core Events data (from July 2021 onwards) from your Legacy Analytics integration will be automatically imported into the new Analytics solution.
Metrics such as DAU, MAU, session length, revenue, and others will be populated in the new Analytics solution for a trial of the product ahead of implementing the SDK.
Please note that this does not cover any Custom Events that you have defined; these will need to be redefined both in your game code and the dashboard – see the tech docs guide for more information.
Note: No duplication or double counting will occur, standard events being triggered by the Analytics package will take precedence over imported data for each individual player.
Want to learn more about Unity Gaming Services Analytics? Register here for our free UGS Analytics bootcamp on May 17 at 12 PM EST/ 9 AM PST and get a live overview of everything you need to know for your next project.
If you have any concerns or questions, please contact our support team here or reach out to your client partner and we’d be happy to help you through this transition.