cppbuilder

Dealing with Sharing C++

If you don’t use Sharing C++, no data races can happen. Not sharing means that your thread works on local variables. This can be achieved by copying the value, using thread-specific storage, or transferring the result of a thread to its associated future via a protected data channel. The patterns in this section are quite […]

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C++ Builder Multi-Device application with Platform APIs

C++ Builder Multi-Device application provides three levels of development: ⦁ Components (VCL and FMX)⦁ Common Libraries (RTL).⦁ Platform APIs (iOS, Android, Mac OS) In this post we will discuss and show how to use the Platform APIs (iOS, Android, Mac OS). Specifically, we’ll look at how to use the iOS APIs to obtain Apple iOS device information for the Operating System […]

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