Plastic SCM

Creating the future of version control: A call for beta users

While this functionality does already exist via the desktop client, the goal of this release is to get teams up and running directly in the web dashboard. This eliminates the need to install a separate client for routine management tasks. Additionally, Saver Studios can implement a network (IP) allowed list to prevent malicious users from […]

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Setting the vision for Unity DevOps

Q: Why is Plastic SCM being prioritized over Collaborate going forward? A: Collaborate was never designed to be a fully-featured VCS solution, which Plastic SCM is. The Plastic SCM technology is also a better fit for Unity creators’ needs, since it was designed specifically for real-time 3D, with separate workflows for artists and programmers, and […]

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