Pure Virtual C++: CMake Debugger, Build Insights in Visual Studio, and more

Interestingly the talks seem all mostly focused on Linux and embedded development.

I am missing Windows related C++ development, specially modern tooling for GUI development and modernization of existing Windows SDKs.

C++/WinRT is stuck in C++17 without modern Visual Studio tooling on par with C++/CX had, or the competition has in the form of Qt and C++ Builder, and no visible plans to adopt C++20.

Windows SDK, DirectX, WDK, WRL, WIL, MFC still have lots of issues being used from C++20 modules.

Since BUILD hardly touches C++ content, this would be interesting place to understand where C++ stands for Windows development.